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JULY 2026
SATURDAY 4TH
MTG CASUAL COMMANDER - FREE ENTRY - ALL DAY
SUNDAY 5TH
ONE PIECE CONSTRUCTED - START 11:30 AM - $15.00 ENTRY - 16 PLAYERS
MTG DRAFT - START 12:00 PM - $35.00 TO $50 ENTRY (BASED ON SET DRAFTED) - 16 PLAYERS
SATURDAY 11TH
MTG CASUAL COMMANDER - FREE ENTRY - ALL DAY
SUNDAY 12TH
RIFTBOUND CONSTRUCTED - START 11:30 AM - $15.00 ENTRY - 16 PLAYERS
MTG DRAFT - START 12:00 PM - $35.00 TO $50 ENTRY (BASED ON SET DRAFTED) - 16 PLAYERS
SATURDAY 18TH
MTG CASUAL COMMANDER - FREE ENTRY - ALL DAY
SUNDAY 19TH
ONE PIECE CONSTRUCTED - START 11:30 AM - $15.00 ENTRY - 16 PLAYERS
MTG DRAFT - START 12:00 PM - $35.00 TO $50 ENTRY (BASED ON SET DRAFTED) - 16 PLAYER
SATURDAY 25TH
MTG CASUAL COMMANDER - FREE ENTRY - ALL DAY
SUNDAY 26TH
RIFTBOUND PRERELEASE VENDETTA - START 10:30 AM - $60.00 ENTRY - 16 PLAYERS
MTG DRAFT - START 12:00 PM - $35.00 TO $50 ENTRY (BASED ON SET DRAFTED) - 16 PLAYERS

AUGUST 2026
SATURDAY 1ST
MTG CASUAL COMMANDER - FREE ENTRY - ALL DAY
SUNDAY 2ND
ONE PIECE CONSTRUCTED - START 11:30 AM - $15.00 ENTRY - 16 PLAYERS
MTG DRAFT - START 12:00 PM - $35.00/$40.00 ENTRY 
(BASED ON SET DRAFTED) - 16 PLAYERS
SATURDAY 8TH
MTG THE HOBBIT PRERELEASE - START 10:30 AM - $75.00 ENTRY - 32 PLAYERS - SEE HOME PAGE
SUNDAY 9TH

MTG THE HOBBIT PRERELEASE - START 10:30 AM - $75.00 ENTRY - 32 PLAYERS - SEE HOME PAGE
SATURDAY 15TH
MTG CASUAL COMMANDER - FREE ENTRY - ALL DAY
SUNDAY 16TH
RIFTBOUND - CONSTRUCTED - START 11:30 AM - $15.00 ENTRY - 16 PLAYERS

MTG DRAFT - START 12:00 PM - $35.00/$40.00 ENTRY (BASED ON SET DRAFTED) - 16 PLAYERS
SATURDAY 22ND
ONE PIECE OP-17 PRERELEASE - START 10:30 AM - $70.00 ENTRY - 32 PLAYERS - MORE INFO SOON
SUNDAY 23RD
ONE PIECE OP-17 PRERELEASE - START 10:30 AM - $70.00 ENTRY - 32 PLAYERS - MORE INFO SOON
SATURDAY 29TH
MTG CASUAL COMMANDER - FREE ENTRY - ALL DAY
SUNDAY 30TH
ONE PIECE CONSTRUCTED - START 11:30 AM - $15.00 ENTRY - 16 PLAYERS
MTG DRAFT - START 12:00 PM - $35.00/$40.00 ENTRY (BASED ON SET DRAFTED) - 16 PLAYERS

PRIZES
WITH REGARDS TO ALL EVENTS CONSTRUCTED OR DRAFT, FOR EVERY MATCH WON YOU RECEIVE A BOOSTER PACK OF THE CURRENT SET THAT IS AVAILABLE AS A PRIZE. NO BOOSTER PACKS ARE AWARDED FOR A LOSS OR A TIE.  ALL CONSTRUCTED AND DRAFTS ARE THREE ROUNDS WHILST SEALED EVENTS ARE FOUR ROUNDS, WITH PRIZES DIFFERING FOR THESE EVENTS.

Magic: the Gathering formats are various ways in which the Magic: the Gathering collectible card game can be played. Each format provides rules for deck construction and game play, with many confining the pool of permitted cards to those released in a specified group of Magic card sets. The Wizards Play Network (WPN), the governing body that oversees official Magic competitive play, categorizes its tournament formats into Constructed and Limited. Additionally, there are many casual formats with the Commander format being one of the most popular formats of the game.

Tournaments formats - Sanctioned Constructed formats require decks to be made prior to participation, with players allowed to use any tournament-legal cards they possess, these formats include Standard, Modern, Pioneer, Historic, Legacy, Vintage, and Pauper. Limited formats include Sealed Deck, Booster Draft (In a Booster Draft, several players (usually eight) are seated around a table and each player is given three booster packs. Each player opens a pack, selects a card from it and passes the remaining cards to his or her left. Each player then selects one of the remaining cards from the pack that was just passed to him or her, and passes the remaining cards to the left again. This continues until all of the cards are depleted. The process is repeated with the second and third packs, except that the cards are passed to the right in the second pack. Players then build decks out of any cards that they selected during the drafting and add as many basic lands as they choose. Each deck built this way must have a minimum of 40 cards, including basic lands), and Rochester Draft. Whilst sanctioned multi-player includes Two-Headed Giant.

Casual formats - 
These formats are designed to accommodate larger numbers of players, to allow two or more players to work together as a team, or create specific requirements for deck construction. Not all formats are officially sanctioned formats. However, many of these variants are popular in tournament play, though not all have support from Wizards of the Coast. These formats include Cube Draft, Back Draft, Reject Rare Draft, Type 4, casual multi-player include Free-for-All, Emperor, and Assassin.

Commander - The format uses 100 card singleton decks (no duplicates except basic lands), a starting life total of 40, and features a "Commander". The Commander must be a legendary creature (sometimes planeswalkers with text that specifically states they can be your Commander), and all cards in the deck can only have mana symbols on them from the Commander's colors. The Commander is not included in one's library; it is visible to all players in the "command" zone and can be played as if it was in one's hand. Whenever it would be put into a graveyard or exiled, the Commander's owner may choose to put it back into the "command" zone instead, and playing it afterwards will cost 2 more uncolored mana (and so on if this repeats). If a player takes 21 combat damage from any one commander, that player loses the game regardless of life total (a rule to bring games to an eventual halt and somewhat keep life gain in check). The format has its own official banned list. The format "supports two to six players, sometimes more".

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